Saturday, 19 September 2026

Stonehenge 3D Model

Stonehenge 3D Model — deceptively simple


It looks like a toy. Grey boxes, a blueish ring, pink Altar, two bright silver station markers. Orbit with a finger. Tap for coordinates. Switch the sun and moon between today and c. 2500 BC.

Under the Minecraft-box look is a finished layout of the stones — each one placed and sized so lintels sit on uprights — on LiDAR-derived ground that rolls out to the horizon when you turn Terrain on. Tap or hover for OSGB / SU / WGS84 coordinates (same language as the stonehenge-plan page, without draping a plan drawing under the model). Sky controls aren’t just decoration: sunrise and sunset by day of year, moonrise and moonset on a most-northerly ↔ most-southerly dial, with an Epoch switch so the azimuths use the Earth’s obliquity for Modern or for around 2500 BC (flat-horizon geometry, stated plainly).

Phone-friendly controls that tuck away. Labels you can turn on. Coords you can pin. No app store, no login — just open the link.

I’m publishing it as a public baseline others can fork and improve (TimDaw37/stonehenge-block-3d). The hard part was getting the stones to sit true on real ground and the tools to stay quiet. The easy part is what you get to do with it.

I am seriously impressed by this model, there are layers of features built in to an accuracy that no other model has. Have a play.

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